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Global market for trading virtual goods reaches £1.8bn a year… more than the …
Daily Mail The arrangement has been especially popular on role playing games such as World of Warcraft and Lineage in which gamers have traditionally spent days or weeks building up their characters and equipping them with the best gear so that they have an edge … Facebook game profits are big, but MMO gold farming is huge Report: MMO 'Gold Farmers' Make Up 75% Of Global Virtual Goods Sales |
Tag Archives: market
Australian site opening virtual goods market – GamesIndustry.biz
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Australian site opening virtual goods market
GamesIndustry.biz Trading of various in-game equipment and perks, for titles as diverse as Farmville and World of Warcraft, already takes place on the site's forums, but site founder Roy Hui hopes to turn that trading into a business model. … |
Gold Capped: The market for enchanting mats for BoA gear

Every week, WoW Insider brings you Gold Capped, in which Basil “Euripides” Berntsen aims to show you how to make money on the auction house. Email Basil with your questions, comments, or hate mail!
A long-running, profitable business is selling enchanting scrolls that can be put on BoA gear. These all have no minimum level, since BoA gear is considered level 1, which means they typically take lower-level enchanting mats. Some good examples of these mats are Large Brilliant Shards and Greater Eternal Essences, which are used for a bunch of enchants like Crusader and Spellpower.
The price for these mats have gone up quite a bit on most realms since Cataclysm, and the reason is clear: The ilevels of the drops in Stratholme were reduced in patch 4.0.1, and the drops in there no longer disenchant into the same mats.
Continue reading Gold Capped: The market for enchanting mats for BoA gear
Filed under: Economy, Gold Capped
Gold Capped: The market for enchanting mats for BoA gear originally appeared on WoW Insider on Fri, 18 Mar 2011 20:00:00 EST. Please see our terms for use of feeds.
Gold Capped: Monopolizing the market

Every week, WoW Insider brings you Gold Capped, in which Basil “Euripides” Berntsen aims to show you how to make money on the auction house. Email Basil with your questions, comments, or hate mail!
I got an email that got me thinking about monopolies.
I play on a medium to small pop server that is decidedly near the bottom of progression, and there is one individual on our server who has a monopoly on epics. He seems to play all day, regularly buying up underpriced epics from clueless people in trade, as well as the reasonable and even overpriced epics from the AH. He then jacks the prices up 10-15K. Based on what I can tell from
popular WoW economy websites, our server’s epic prices are consistently 10-20K gold more than the average.Kudos to this guy, but it’s annoying me in some way I can’t quite put my finger on. It doesn’t effect me personally: I don’t buy much BoE gear and I’m fine with my AH income. It’s the idea of the monopoly that bothers me. I feel like it’s hurting the server in some way.
My question is: there must be a few economic theory type solutions to busting a monopoly of this nature, but what are they?
Continue reading Gold Capped: Monopolizing the market
Filed under: Economy, Gold Capped
Gold Capped: Monopolizing the market originally appeared on WoW Insider on Thu, 10 Mar 2011 20:00:00 EST. Please see our terms for use of feeds.
Gold Capped: Juggling the Volatiles market in Cataclysm

Every week, WoW Insider brings you Gold Capped, in which Basil “Euripides” Berntsen aims to show you how to make money on the auction house, and Insider Trader, which is all about professions. For Gold Capped’s inside line on crafting for disenchanting, transmutation, cross-faction arbitrage and more, check in here every Thursday, and email Basil with your comments, questions or hate mail! This week’s gold blogosphere post is BigJimm’s post about profiting off the world events.
The new elemental crafting materials are called Volatiles. Volatile Earth, Volatile Air, Volatile Water, Volatile Life, and Volatile Fire are going to be by-products of herbalism, mining, and killing certain mobs. While they’re technically farmable (unlike ore, skins, and herbs), the only way to farm Volatiles is to camp things that drop them or to collect them as by-products of mining or herbalism.
Let’s look at the sources for each type of Volatile. Bear in mind that this is just beta information and thus is completely subject to change (as well as probably a little unreliable because of the small sample numbers).
- Elementium Vein is a mining node that contains no metal, only Volatiles and rare gem drops. It will contain Water, Earth, Fire, and Air Volatiles.
- Pyrite Deposits will contain Fire and Air Volatiles.
- Obsidium Deposits will contain Air and Earth Volatiles.
- Herb nodes will all drop Volatile Life.
- There are a variety of elemental mobs that drop all the Volatiles, the most farmable of which are in Twilight Highlands.
Continue reading Gold Capped: Juggling the Volatiles market in Cataclysm
Filed under: Economy, Cataclysm, Gold Capped
Gold Capped: Juggling the Volatiles market in Cataclysm originally appeared on WoW Insider on Thu, 18 Nov 2010 09:00:00 EST. Please see our terms for use of feeds.
Does World of Warcraft make the MMO market worse? – MMORPG News (blog)
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Does World of Warcraft make the MMO market worse?
MMORPG News (blog) Cryptic Studios head Jack Emmert recently told Eurogamer that "World of Warcraft has sucked the oxygen from the subscription market: that's why the tide is … |
Gold Capped: The bag market is not going away with Cataclysm

Every week, Gold Capped (from Basil “Euripides” Berntsen) aims to educate players about how to make money on the auction house. For the inside line on crafting for disenchanting, transmutation, cross-faction arbitrage and more, check in every Wednesday. Also, feel free to email Basil any comments, questions or hate mail!
One of the most commonly profitable markets is 16-slot bags for leveling characters. They’re a hassle to make and sell, but they have largish margin on most realms, and they sell day and night. Cataclysm will be bringing a new competitor to your business, however: an NPC. That’s right; just about when your clients start buying bags from players, they’ll be rewarded with a dirt-cheap one, courtesy of their home faction — one for each city faction they’re exalted with, actually.
There are six bags for each faction, and as characters quest their way through 85, they’ll eventually collect a fair few of them. Of course, a starting character won’t be able to get them all immediately; however, anyone patient will eventually get them all. How this will affect the bag market is unknown, obviously, but I suspect that it will spell a reduction in demand for player-made bags.
Continue reading Gold Capped: The bag market is not going away with Cataclysm
Filed under: Economy, Cataclysm, Gold Capped
Gold Capped: The bag market is not going away with Cataclysm originally appeared on WoW Insider on Thu, 07 Oct 2010 18:00:00 EST. Please see our terms for use of feeds.
WOW is wow! Controls 54 per cent of Western MMO market – Mobile Computing News
![]() Mobile Computing News |
WOW is wow! Controls 54 per cent of Western MMO market
Mobile Computing News By Wilson • Sep 29th, 2010 • Category: Industry News Only recently have I begun playing World of WarCraft – I'm ashamed to admit it – and I was immediately … Addicted to WoW |
A Lesson from Blizzard: Treat Asian Market Differently – MMORPG News
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A Lesson from Blizzard: Treat Asian Market Differently
MMORPG News Since Blizzard Entertainment officially announced on April 16th, 2009 that its World of Warcraft would be licensed to NetEase in mainland China, … |
WGT Online’s Interview With Brian Lopez Shows the Booming Asian Market of WoW … – Release-news.com (press release)
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WGT Online's Interview With Brian Lopez Shows the Booming Asian Market of WoW …
Release-news.com (press release) Whether you play world of warcraft or not, the influence of WOW is needn't to doubt. But can you image that WOW, the global MMO market is said to worth … |

