Techgoondu |
Fibre broadband start-up MyRepublic takes on the Big Three telcos
Techgoondu A S-a-month package, for example, will target gamers and offer a “low latency experience” for those who connect frequently to, say, the World of Warcraft servers worldwide to get their role-playing game fix. The new service provider also offers … Singapore RSP unveils fiber services for consumers |
Tag Archives: three
The Twelve Games of Christmas 2011 – Day Three: March – Electronic Theatre
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The Twelve Games of Christmas 2011 – Day Three: March
Electronic Theatre Rift was an intriguing massively multiplayer online role-playing game (MMORPG) that looked as though it had the potential to stand alongside the immovable World of Warcraft, and has successfully done so in the months since. Homefront, on the other hand … |
WoW Moviewatch: I Saw Three Rogues
The holiday season is in full swing, which makes it a great time to celebrate with some WoW-themed holiday music. This is Oxhorn’s I Saw Three Rogues. This is a pretty distant parody video; while it’s obviously evocative of the holiday season, none of the lyrics in the song directly reference Winter’s Veil.
I Saw Three Rogues is actually about three years old, although it only saw video form last year. While we might see something new from Oxhorn, this one’s pretty good to kill time while waiting for Santa to show up.
Filed under: WoW Moviewatch
WoW Moviewatch: I Saw Three Rogues originally appeared on WoW Insider on Thu, 22 Dec 2011 12:00:00 EST. Please see our terms for use of feeds.
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World of Warcraft loses almost one million players in three months – Metro
Metro |
World of Warcraft loses almost one million players in three months
Metro World of Warcraft has lost almost one million players in three months, triggering a fall in its developer's share price. Maker Activision Blizzard said subscribers to the online game dropped from 11.1million in the previous quarter to 10.3million. … Activision Declines on Drop in 'World of Warcraft' Online Game's Players Activision: "World of Warcraft" Drives a Growing Bear Case Activision stock slips as World of Warcraft subscriptions decline |
The Light and How to Swing It: Tanking the three intro heroic Firelands bosses

Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Protection specialist Matt Walsh spends most of his time receiving concussions for the benefit of 24 other people, obsessing over his hair (a Blood Elf racial!), and maintaining the tankadin-focused blog Righteous Defense.
So you’ve slain the minions and lieutenants of the Firelord and cast down Ragnaros himself, as well. The heroic versions of all seven bosses are now open to you, each with varying degrees of difficulty, starting with the walk-in-the-park Shannox to the much more dangerous remnants. These fights require you to step up your tanking game to a whole new level to survive everything the fights throw at you.
In this column I’m going to start with the first three easiest heroic fights: Shannox, Majordomo Staghelm, and Alysrazor. I’ll give you tips and tricks on proper cooldown usage, glyph load-outs, and trinket choices to maximize your performance against each so that you can stand up long enough for the raid to topple each.
Continue reading The Light and How to Swing It: Tanking the three intro heroic Firelands bosses
Filed under: Paladin, (Paladin) The Light and How to Swing It
The Light and How to Swing It: Tanking the three intro heroic Firelands bosses originally appeared on WoW Insider on Fri, 04 Nov 2011 09:00:00 EST. Please see our terms for use of feeds.
The Queue: Three questions for the dev chat – Joystiq
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The Queue: Three questions for the dev chat
Joystiq Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky), senior editor at WoW Insider, will be your host … 'BlizzCon Lesbian' Thanks Supporters, Detractors For Civil Discussion |
The Queue: Three questions for the dev chat

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky), senior editor at WoW Insider, will be your host today.
I was thinking about some questions I’d like the WoW designers to answer today at the dev chat. Here are my three. There’s very little chance they’ll get answered, but I figure it’ll be good to start a discussion and hopefully see some great questions get asked today.
1. Some encounters favor burst damage, while others work fine with damage that takes some time to ramp up. Yet not all DPS specs can produce the best possible burst damage consistently. Do you guys see this as a problem? If so, what kinds of solutions are you working on?
2. Removing auto-attack from monks is a neat idea for melee. If this change ends up working well, is there any thought on removing auto-attack from other melee classes?
3. What are your top three goals for classes and encounters in Mists of Pandaria?
Puntable asked:
Is there a datamined video of Tyrael’s Charger anywhere?
Continue reading The Queue: Three questions for the dev chat
Filed under: The Queue
The Queue: Three questions for the dev chat originally appeared on WoW Insider on Thu, 27 Oct 2011 11:00:00 EST. Please see our terms for use of feeds.
MileHiCon kicks off three days of geek fun this weekend – A.V. Club Denver/Boulder
A.V. Club Denver/Boulder |
MileHiCon kicks off three days of geek fun this weekend
A.V. Club Denver/Boulder News flash: Thanks to the barrage of superhero movies and the fact that even your grandma is playing World Of Warcraft, what was once purely the domain of geeks has gone mainstream. That means it's okay for anyone to … |
WoW patch 4.3 Dragon Soul interview, part three: Void storage and Darkmoon … – PC Gamer Magazine
PC Gamer Magazine |
WoW patch 4.3 Dragon Soul interview, part three: Void storage and Darkmoon …
PC Gamer Magazine With World of Warcraft's Patch 4.3 set for release with tomorrow's update, we're more excited to jump back into Azeroth than we've been since Cataclysm's released. Today, we conclude our interview with WoW's lead designer Tom Chilton, who gave us the … |
Warhammer Online: Three years later – Joystiq
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Warhammer Online: Three years later
Joystiq Or I just didn't want to be one of a thousand World of Warcraft bloggers who dominated the scene. Just a thought. In any case, it was a terrific decision to do so on my part. I found that I had a passion not only for MMOs but for talking about them, … |